theme parks / environmental play
|prepare||Flanagan, Mary. “Artist’s Locative Games.” Critical Play. Cambridge, US: MIT Press, 2009. 189-222.
Freitag, Florian. “Critical Theme Parks: Dismaland, Disney and the Politics of Theming.” Continuum. 31.8. (November 2017): 923–32.
|team class 2||Ahmad, Karter, Bria|
|activity||Michael Libby (Worldbldr, Inc.) is an experience designer working in Advanced Development at Disney Consumer Products and Interactive. An alumnus of the USC Interactive Media and Game Design program, Michael was a lead designer on The Purge: Breakout Los Angeles, an immersive adventure linked to The Purge movie series.|